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BA (Hons) Computer Animation Arts, UCA Rochester
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Showing posts from February, 2021
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February 27, 2021
Toolkit 2 Pipeline 1: Skinning
February 26, 2021
Premise: VFX Concept Artist Research
February 26, 2021
Toolkit 2: The Texturing Pipeline & Kitbash Outcome
February 26, 2021
Premise: Drafting Characters, Creatures and Props
February 19, 2021
Premise: Shintoism Research
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