Character Design - Acting Up

This session focused on the importance of composition; a strong understanding of layout can influence the amount of narrative that an image captures. This is achieved by considering the angle of a shot, point perspective, and  rule of thirds. These considerations benefit the staging of a composition by opening-up opportunities for character or prop interaction, enriching the image with a stronger sense of narrative. 

 

Above, an environment concept focusing on a mining landscape. I used grey tones to signify depth (foreground, midground and background), but poor camera placement subdues the composition and its narrative. This is an example of how ignorance towards fundamental composition conventions can be detrimental to a drawings narrative. 

Above, a coloured concept of an underground mining tunnel. Two point perspective can be identified by the angle of the mining cart in the foreground. Static camera placement has a negative impact on the composition , which is already claustrophobic. This concept is, therefore, also unsuccessful. 


Above, the first coloured sidekick concept. I'm pleased with this outcome's colour palette; its low saturation links to the foul and brash mood of the character. Stiff  use of linework underlines my uncertainty about this character's anatomy. 






Above, a coloured villain concept. I tried to explore new colours, creating variety between my three characters (Hero, sidekick, and villain). I'm struggling to produce dynamic character movements; their anatomy is unconventional. 







Comments