Armilla Modelling Pipeline #3
| Modelling the hero prop has been far more tedious that expected. However, I am relieved to have resolved the 'collapsing' issue using the edge loop tool and the cutting tool. |
I'm really happy with the look of this model, the aerials and roof detail help create a building that looks logical, communal, and probable.
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| Some of my structures repeat architectural elements. This allowed me to import structures from other models and adapt them to new designs. |
| I think this design could either use further refinement, or a position change somewhere further from the camera in the final scene. |
| Leaving some edges without extra geometry creates curvature, a more elaborate design. This also helps create some variation between this structure and similar buildings. |
| I imported and adapted the aerials from my hero prop to help complete the look of this structure. |
| I think that the inclusion of a secondary structure on the roof of this building helps to communicate scale and the sense of a 'lived-in' space. |
| Layering and extruding more exaggeratively will hopefully make the textures of this structure more visible in the background. |
| I accessorised this structure with a cog shape at the top, I'm really happy with how this looks. Hopefully it will be picked-up from a distance. |
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