A character that first appeared in my thumbnailing for Premise, I modelled these fish spirits using similar methods to other ethereal characters already completed for my final animation. I hope to use these models in groups to create visual interest.
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Above shows an example scene, where fish-like characters fly in swarms through the canopy. These characters will be seen flying around the majority of my compositions. |
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I started with a cube, gradually molding into a worm shape. Although a simple silhouette, straying too far from my reference drawings at this stage would've completely changed the character. The accuracy of curves around the mass are important to its personality. |
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I created pupils by extruding outwards... |
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I made several adjustments to my model before rendering the above image, mainly, inverting the eyes. I also neatened the models topology. |
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