Maya workshop: Lego Cars

 Creating the first basic building block in Autodesk Maya.

Adding texture to form the conventional 'lego' shaped block.
By mirroring the original block, I am able to create new shapes for building with. ff
Flattening some blocks gives me a more diverse range of forms to build with.
The final products; the blue car was created from a reference image, the red was an adaption I created myself. By adjusting pivot points and rotation, I was able to create two products using a handful of building blocks.




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