Character Sketches & Rendered Environment Concept

A lot of my previous sketching's have been static and stiff, since they focus on the anatomy of a character rather than their pose. I decided to experiment with some potential actions that my characters could face in a finalised version of my mockumentary. 




So far, I haven't demonstrated any coloured environment designs either. I therefore spent some time rendering this exterior concept a little further than a value sketch. The end product isn't perfect, but it produces immersion that my black and white sketches hadn't yet achieved.


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