Before settling on the 'graphic novel' style for my animation, I did some exploration into polygon modelling, and the minimalistic aesthetic this can achieve. Not only is this style visually pleasing, but It would make life easier when I begin my 3D animation. However, I eventually discarded this style, as I don't think it ties strongly to themes of graffiti, and seems very unoriginal when applied to a 'mushroom life cycle' narrative. I think something more gritty and florescent would be more interesting. |
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