Raw SFX Sounds and Annotations
Boiler: The low 'hum' could be amplified into an ominous base noise in Adobe Audition, setting the mood for the overall track as unnerving and internal.
Cloves In A Jar: A universal sound that could be used for the second and third soundscapes. The hollow and subtle 'tapping' of organic matter on glass is a contradictory meeting or nature and artificial glass.
Coriander Seeds In A Jar: Similar to the Cloves, it's nature hitting glass. I see this 'crackling' and 'rattling' more suited to the third soundscape, as it reflects the brittle spikes on the objects within the original image.
Custard Pot: The second soundscape image has a strong theme of moisture. I perceive this as sap, or a substance thicker than water. Custard creates a sound that reflects a liquid with more mass than pure water.
Dried Chillies And Toothpick: A dry and flaky noise which would pair well with louder sounds. I wanted to capture subtleties that could pair with focal sounds, working like a painted composition.
Dried Chillies: Creating variety by recycling props and approaching SFX from different angles. This ensures that some sounds are suitable to all my soundscapes, not just one.
Dried Plant 1: I wanted to record the opposites to what inspired me; all three images suggest moisture, but what about a scorched and dry sound?
Dried Plant 2: layering similar sounds might help create depth and dimension in my soundscapes.
Extractor fan: This sound is bursting with potential. Editing this sound will surely have some interesting outcomes, especially if I use Adobe Auditions pre-sets.
Jar Of Olives: I perceive my first soundscape image as cellular, and I think that 'olives in water' create a sound similar to a cell moving through bodily fluids.
Nutmeg In A Jar: Another jarred object, but a different tone of sound. The high-pitched and firm rattle will need to be rationed, as it might become annoying if heard for a whole 30 second soundscape.
Pot Of Toothpicks: an object that resembles the spikes on the third soundscape image.
Sink Drain: once distorted, I think that the 'drain' assumption can be removed, and be made into a creepy yet interesting 'gurgle'.
Toothpick On Cactus: Two types of spikes interacting, prickly, sharp, violent, painful, hazardous.
Toothpick On Guitar: The whining echo of guitar strings reflects the emotions felt when looking at the third soundscape image.
Toothpick On Hard Surface: A sound that reflects the brittleness of toothpicks. Sharp, but potentially delicate. Not as dangerous as it seems?
Toothpicks on Palm: A skin surface makes this sound more muffled and less rattily. If the previously recorded toothpick sounds are too overbearing, this might be more suitable to my soundscapes.
Washing Machine: Background noise is very audible in this recording, but it could add to an edited and distorted version?
Wind Through Vent: Wind passing through a vent is misleading; it doesn't sound like natural wind, maybe a futuristic contraption?
Bag Of Paper: scratchy, overwhelming, chaotic. This SFX might be too headache inducing for my soundscapes...
Book Pages: A rather unsuccessful recording, but I was able to capture a few seconds of effective book flapping'.
Busy Road: The Olympus sound recorder probably wasn't best suited for this environment; the wind is interfering and the cars sound too distant and hollow.
Canteen: Strange sounds from coffee makers, chattering, chairs moving. I'm unsure how I should use this sound in my soundscape, but I thought it'd be worth recording.
Car Engine: A growling rumble as the car starts, and a consistent trudge of a working engine. This could be useful for my first soundscape, which needs deep and rich sounds.
Car Keys: contrasting to the car engine, the sound makes you cringe as metal hits metal to create a metallic rattle.
Card Scanner: This annoying ringing could be altered to have a lower pitch. In a soundscape, this could make an unnerving atmosphere.
Chair: The 'sigh' of the office chair is abnormal, not a sound you typically hear and therefore hard to tell its original source.
Coat: The rubbing of synthetic material could help emphasise the themes of 'nature' and 'artificial', which are prominent in all three soundscape images.
Door: This sound is specific to the model of automatic door, meaning that the sound has no connotation to the listener and could therefore be used unedited.
Echo Room: A mysterious echoing rumble through a cold, hard corridor. This will be challenging to edit, but definitely creates an atmosphere on its own; sterile, concrete, academic.
Feet In Puddle: Yet again incorporating the theme of moisture. This approach is an interaction with the substance, rather than recording its sole movement.
Foot On Glass: The harsh scraping sound of this SFX is gristly and gory. Possibly a little too 'horror' for the soundscapes I aim to produce.
Footsteps: Clearly scripted and a little too 'fake'. The pattern of the footsteps will make it hard to edit and shorten if need be.
Gentle Rain: The rain is hard to hear without headphones, but I live the vibe that the additional white noise creates. This will be tricky to use in a soundscape though, as singular sound effects are more ideal.
Library Shelves: I like the crunching and squeaking strain that can be heard as the shelves are moved across their tracks. This could be used in my second soundscape to communicate growth and function.
Lift: An unusual, mechanical sound with a subtle background 'ring'. This SFX is interesting, but background noise and dialogue will make it challenging to incorporate into a soundscape.
Metal On Railing: The 'tapping' could be slowed and distorted, I am unsure how effective this would be in a soundscape, but interacting with metal always creates quirky sounds.
Parking Meter: some interesting supplementary rattles, taps, and clanking, but the road in the background makes this SFX almost unusable.
Rain In Pipe: The sound of dripping in guttering is a pleasant, active sound that reflects both materials making the sound. Plastic isn't seen in my original soundscape images, but the raw SFX can be distorted to remove this connotation.
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